Quote:
Originally Posted by san~man
Leveling from 55 to 60 SUCKS. That is all
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Really? I found it no different than any other level. Granted Hell difficulty is much harder to kill mobs which makes exp somewhat slower, but it does prepare you a
little for Inferno. Act 3/4 Hell was the first time in the game I found myself kiting, now that's all I do in Inferno.
Quote:
Originally Posted by Gdubz
Must be nice for those stats to be plenty for wizards. I was so stupid going barb. I know my DPS is lacking, just can't find a good weap but these are my stats and I get DESTROYED in Act2 by rares/champs:
7k DPS, 50k life, 8.6k armor, ~725 all resistances. Basically around 75% damage reduction and I can't survive the damage from most champ/rare packs.
I haven't been on since the weekend, but I hope to finish leveling that wizard up to 60 and start farming on that. Wouldn't mind hearing about that spot you mentioned in act1 sometime.
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Yea ranged has an unfair advantage in Inferno. Don't worry though, they are fixing many of Inferno's issues in patch 1.0.3, which is comming out in a few weeks. They are addressing the spike damage in Act 2+, making it more linear like Act 1. Also item stats are being fixed and drop rates adjusted.
I'll show you that spot tonight! Luong (Jellie) and I did a few runs the other night. Our very 1st run included:
- 2 Rare bosses
- 1 Magic boss
- 1 Treasure goblin
- 1 Epic "replenishing" chest
I found multiple yellow and blue items and x1 Legendary shield in only one run. Only bad part is, not all the yellows are level 60-62.